So far, progress has been slow learning Godot, but I'm enjoying it.
I've been looking over the documentation and "Step-by-Step" guide that they have listed and I'm slowly getting into the way of thinking with a visual editor. They compared each "node" to an ingredient in a kitchen, which was a very helpful analogy.
I was able to recreate a very very basic "AI" for a game of pong, which effectively just checked if the ball's Y coordinate was above or below the paddle and move at a given speed either up on down based on the ball's position. Hooray!
Anyway, if you have done, thanks for reading!
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