I'm back from my break over Christmas, baby! Woo!
Since I started this blog, I've been considerably more productive. I've noticed that this is apparently a trend with fairly large number of other developers, who also find blogging to be a beneficial outlet, so I've decided I'm going to write a blog post about blog posting, in the same vein as what I briefly touched on in my previous post on how to prevent burnout.
First and foremost, I find that seeing a number ticking by helps a lot. Game development isn't always the most instantly gratifying process, as it requires you to actually complete a project before you get anything at all. A development blog helps that by giving you a number that you can raise. People want to see or read about things you've done? Put it on your blog! Instant gratification -> acquired.
Secondly, devblogging can gauge public interest to some degree. If you aren't sure how marketable or interesting a mechanic is, make a blog post with some title like "New mechanic!" and watch as people come in to read what you've come up with and maybe just write a comment back. Additionally, it practices your ability to create a short "blurb" to publicize your game with. It's often cited that the best game concepts are those that can be easily or succinctly summarized, and I believe that's true in a lot of cases.
Thirdly, it can be similar to "rubber ducky debugging". This is a fairly well-known practice where developers would place a literal rubber ducky on their desk and verbally explain the bug. I think that making a blog post about a tentative mechanic can help the developer to see clear problems in it that they might not have realized otherwise.
Also, running a development blog does generate some publicity for your project. When it's released and done, you get to easily reach all the repeat viewers of your blog with a single post, as well as gain some new ones if you hint that your project is almost done.
Of course, the real reason to make and maintain a development blog is to gain enough power and enough of a following to enforce social and political influence on an international scale by use of the Internet. I hope that this was obvious from the start, if it wasn't.. sorry.
In any case, if you have done, thanks for reading!
Totally agree with you! The whole writing thing removes a great burden over your shoulder, which is the burnout of working a lot on a single thing.
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